INTRO
RESTORED VIDEOS
COMPUTER
GRAPHICS
WORK IN PROGRESS
LINKS
  Larger version of one of the smaller images below   DOOMFAD (still images)

A series of still images originally intended for sequential display on a single computer screen but eventually presented as large photographs. A computer running a 386 processor took many hours to render a single frame such as this. I was interested in the irony of the toy-like look of the military computer simulations which drove the development of 3D graphics.
The hexagons represent the layout of the social housing in Whitfield near where I grew up.

1988 CAVAN CONVERY
Software: PLUTO
Photo prints from Honeywell 35mm video imaging camera

             
       
           
   
 
     
    DOOMFAD (animation)

With the advent of faster '486' computers an animated version of Doomfad seemed possible but work on another piece, Fluvox, eventually took precedent (and even that work had to be shortened). Only this very short clip from this uncompleted animation about fear as a marketing tool survives.

1989 CAVAN CONVERY
Software: PLUTO
HI-Band U-Matic 11 seconds, 10Mb H.264 mp4

     
 
   
    NATURAL SELECTION

A triptych of static screen images tracking the development of the computers that eventually created them. Less valves than chips are depicted as the transparency placed high demands on the processors.

1988 CAVAN CONVERY
Software: PLUTO
Scans of photo prints from Honeywell 35mm video imaging camera

   
   
       
 
     
    PROSPECT

Early computer visuals for public art works to be sited at a technology park in Dundee. I'm hoping to scan more of my 3D sculptures soon. Many of the photos are in poor condition and there is a temptation to retouch them, but I like the way they have faded over time. I have some files on old data tape but doubt if the hardware or software exists to retrieve them.

1987 CAVAN CONVERY
Software: Dart 3D
Scans of photo snaps from Trinitron screenshot

   
   
   
 
     
    FACC12

This is the result of a computer crash -- a 3D model of a cruise missile with several surfaces failing to render smoothly with interesting results. With regular crashes after an overnight render for a single image, a tenacity I didn't posess was required. I eventually gave up on this particular animation and tried painting some of these crashed screens on canvas.

1986 CAVAN CONVERY
Software: Dart 3D
Scans of photo prints from shadow mask screenshot